Chapter 22 He committed suicide
Chapter 22 He committed suicide
The atmosphere in the Adventurers' Guild was still as lively as ever. Everyone was talking about the human pillar that pierced the sky in the city yesterday. Some people didn't want to go up anymore, while others regretted that they hadn't gone up.
Mana 1 continued to play around with darts flicking from her chest out of boredom, but this time, she was the only one in the guild. The dwarf had taken Miss Andrea 2's broken bow to the blacksmith brother.
It seems like Terra's doll got addicted to playing with it before; all day today I saw it running around the city grabbing people and putting them on its head.
Terra even took away the parrot at the guild's entrance, so now there's no doorbell in the hall, and some adventurers hoping to get their commissioners have to keep a close eye on the door, afraid of missing their chance.
Although there haven't been many opportunities lately.
Miss Andrea 2 went to the black market in the city, supposedly for a mission, but she didn't say what it was. Mana 1 was also hoping to learn magic from the elves after the adventure, but that plan fell through too.
Ragon said he went to find the information broker who gave him the false information, and Mana1 said she would go too, but Ragon refused.
Mana1 estimates that in a few days, she will see that big green-skinned guy dragging a corpse back and hanging it up in front of the guild as a warning.
Nora and several adventurers followed, guessing that the elf who gave them false information might be connected to the information broker.
Ragon1 has been ripped off by black market intelligence dealers before, but this time he's so serious about finding out who the dealer is probably trying to express his stance and apology to Terra.
After all, Terra didn't gain anything that day except for having a good time spinning them around on his head.
Mana1 hopes the lizardman won't cause too much trouble and get locked up by the guards. Mana1 is now out of money and can't afford to bail him out.
The president did give some money as a personal reward, but Mana 1 had to leave most of it to Terra, and she also gave a lot of the rest to the elves. The remaining amount was meager, and the three members of their team couldn't really get much even if they split it equally.
"Sigh~~" Mana 1 lay on the table, looking utterly pathetic.
"Everyone's so busy, how come I have nothing to do?"
"Um, Miss Mana, may I...?"
"Looks like we're going to have to tighten our belts for a while longer. Tsk tsk... The bud's pretty big, huh? This flower..."
Mana turned around and saw a little boy with black hair and amber eyes approaching with a bouquet of flowers.
"Thanks~" Mana1 just smelled the flower and didn't take it. She looked the other person up and down; his standing height was almost the same as Mana1's sitting height.
Is he going to be an adventurer at such a young age?
"Little one, I don't have any feelings for someone as small as you."
"No, that's not what I meant." The little boy blushed and scratched his head.
Oh~ that's a common trick men use after being rejected: pretending they don't care, then going home and throwing a tantrum.
"I'd like to ask Miss Mana to give me an opportunity to meet Miss Nora."
……
……
"ha?"
Mana thought she had misheard, and the two stared at each other.
"Miss Mana, I want to..."
"Hey, Mana1! I've finished my daily lottery, it's your turn now, go down! I'm so lucky today, I won the grand prize, 1 silver coin!"
An adventurer's shout broke the awkward atmosphere.
"Ahem, kid, you should go find Nora 1 yourself. No, you'd better reconsider your actions."
After saying that, Mana 1 quickly went down to the basement.
The little boy behind her tilted his head, puzzled. "Isn't this kind of thing normal?"
Welcome!
The little boy turned and walked out of the union, hearing the chirping of a parrot coming from the doorway.
A blocky figure with a metallic sheen on its body wandered around outside the guild gate, wearing a parrot on its head.
*
Terra spent quite a bit of time exploring the town today.
The reason I spent a lot of time wandering around the town was twofold: first, to properly appreciate the naturally generated buildings in the new version, and second, to see what was in the town.
As for the third point, it's about cleaning up the black areas on the large map.
Because on the large map of Terraria, everything except the area within Terra's field of vision is black; it only lights up when Terra reaches that area. It's like erasing a black stain from paper with an eraser.
But yesterday, Terra was running around with a huge crowd, and the map she had lit up was a mess, like a tangled ball of yarn, which annoyed Terra a lot.
In the old version of Terra, there was a compulsion to completely erase the sky map when exploring the sky islands.
Terra spent most of his day doing this; he had wiped the entire town's map clean.
He bent over, put the chattering parrot down, and built a small matchbox out of blocks next to the union, then put the bed inside.
Terra wants to go back to his base, which is far away, to drop off his things, but he doesn't have a crystal tower that can teleport between the two places, so he plans to make a "travel bed" at the Adventurers' Guild.
Terraria heard that in another world, there was a savior just like herself named Steve, who could set a respawn point simply by placing a bed on the ground and clicking on it. But that's not how it works in the world of Terraria.
For the bed's respawn point to take effect, it must be placed inside a house.
An NPC's house needs to be enclosed into a closed space, with a door on the wall and a light source, table, and chairs inside.
However, making the bed's respawn point effective doesn't require that much complexity; only the first two conditions are needed. If either of these conditions is not met, the bed's respawn point will fail, and Terra will respawn at the base's original spawn point after death.
When both conditions are met again, the bed, the respawn point, will immediately become active again.
Terra's idea was simple:
First, prepare the room, place the bed, and let the bed take effect.
Remove another block from the room's wall to create an opening, thus disqualifying the space from being enclosed.
Then Terra tiptoed on the blocks beneath her feet, rising high enough for her to fall to her death.
Finally, he leaped into the air, simultaneously placing sand blocks from a higher position onto the gap in the house.
This way, Terra will be the first to fall to the ground and die, returning to the spawn point base. Then, the sand will fall later, blocking the gap in the building and causing it to close again. The bed outside the guild entrance will then be active again.
Terra will return to the guild if she dies in the base.
*
At the entrance of the union, passersby watched as the blocky figure built a square house with a very tall pillar.
Then, everyone saw Terra stand on top of the pillar and leap into the air, along with a sand-shaped block.
Plop plop~
Terra fell to her death, her body parts flying everywhere. A gray tombstone burst out, rolled down the street, and landed with a thud.
Gold coins, silver coins, and copper coins were scattered everywhere.
But no one dared to pick it up.
The tombstone bears the inscription: "Terra attempted to defy gravity."
*
Terra waited a few seconds before respawning at the base's spawn point.
It worked! It seems this method still works in the new version.
He put down the trap boxes and crafting station furniture he had obtained earlier. Terra turned on the saw and made a box out of wood and iron ingots, then stuffed the items from his backpack into the two boxes.
As for the fashionable trinkets he found in the ruins, Terra, with his "remarkable" aesthetic sense, assigned each of them a place. He hung curtains on the ceiling and murals on the walls.
Terra built a base for the giant elf angel statue using blocks on an open space outside the base and then placed it on top.
It's probably because it looks good.
Just as Terra was admiring his masterpiece, the slime guarding the base, who looked like a little girl, came over and hugged Terra.
"Bili-bulu~ (You're finally back! I missed you so much!)"
Terra touched her head.
"Bili-pulu~Bili~ (A few enemy monsters ran in earlier, but I chased them away)"
Why is this slime making all this whining noise?
While playing with the slime, a bronze-colored robot approached and looked at Terra.
The robot is square-shaped with two C-shaped hands like those of a Lego figure, and its waist is supported by tracks instead of legs.
"Why aren't you a female version of yourself?" Terra looked at the robot with a question mark appearing above its head.
Pity.
But it was just in time; the guide wasn't around, and Terra was planning to look at the recipes for synthesizing magic storage.
This robot is an NPC that comes with the Magic Storage mod and is used to explain the new items in the mod.
Terra opened its dialog box, flipped through two pages, and found that the new item recipes displayed were the same as the old ones.
"Timber, iron ingots, silver ingots, diamonds, sapphire, jade?"
Terra has neither gems nor silver ingots.
In the old version, gem bunnies and gem squirrels would spawn in the town environment of the cave level. I don't know if the new version has changed this mechanism, but I guess they won't change this old practice.
However, Terra's current digging tools are too poor, making digging very slow. In addition, Terra actually wants to experience the new version's content more and doesn't want to spend time digging dirt and rocks in a boring way.
Since iron ingots can be obtained from the adventure mode added in the new version, gems should also be obtainable.
There were a lot to consider. Terra sorted out her thoughts and decided that she should first find the merchant and get the piggy bank.
Terra still wants to increase her backpack capacity for adventures, otherwise she won't be able to carry many things when her backpack is full.
Go check out what related quests the Adventurers' Guild has.
*
Outside the Adventurers' Guild, an old man dressed in coarse cloth watched helplessly as the blocky figure fell to his death as if performing a piece of performance art.
After standing there stunned for a long time, I finally remembered what I was there for and quickly pushed open the union door and went inside.
Welcome!
Welcome!
Hearing the parrot's squawking at the door, the receptionist, who had been playing cards with her colleagues under the counter, kicked the small card table back behind the counter. She placed her hands on her lower abdomen, smiled at the old man, and said, "Thank you for trusting the Mi City Adventurers' Guild. The guild is dedicated to serving you. Would you like to post a Xiyao commission?"
"Pigs, the kind that grunt and snort, our village's pigs were stolen by a gang of robbers!" the old man said angrily.
NABC